Salt and Sanctuary Nintendo Switch Review

Salt and Sanctuary Nintendo Switch Review

Salt and Sanctuary for the Nintendo Switch hits the hybrid console two years after its PS4, PS Vita, and PC launch. It’s a 2D motion platformer that borrows liberally from Dark Souls. Made by Ska Studios, who’ve been answerable for some Xbox 360 indie classics like Charlie Murder and The Dishwasher: Dead Samurai, Salt and Sanctuary follows the developer’s edgy, violent design aesthetic and options hand-drawn characters.

Like most video games impressed by Dark Souls, the main focus in Salt and Sanctuary is on exploration and fight as a substitute of storytelling. Sure, there is a plot of types, which has you shipwrecked on an island searching for a princess, but it surely simply serves an excuse to traipse round an island stuffed with sinister dungeons and cursed monuments. Where it differs from its inspiration is in traversal. There are quite a lot of platforming sections and your progress is not simply dependent in your fight abilities however in your potential to hop throughout chasms. Furthermore, Salt and Sanctuary has some variance in fight, permitting you to juggle enemies within the air whereas slashing them to bits like within the Devil May Cry video games and there are specific skills that may allow you to glide by the air with ease.

While these gildings freshen issues up a bit, additionally they layer an all too acquainted combating system. Much like Dark Souls, you will have to anticipate when to land an assault, when to parry, and in fact, when to dodge due to your character’s complicated animations that you should wind up earlier than hanging a blow or deflecting a success. You’ll gather salt, which aids you in levelling up, and can use sanctuaries – simply as you’d use bonfires in Dark Souls – to improve your skills. Dying has you shedding all of your gathered salt and gadgets and you possibly can regain them when you defeat the enemy that killed you the primary time round. All of this ends in gameplay that is much like Dark Souls, which is not a nasty factor in any respect.

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Apart from this, you possibly can populate sanctuaries with retailers and blacksmiths, granting you to get higher gear as you retain enjoying. Throw in a talent tree not too dissimilar to Final Fantasy X’s sphere grid in addition to a full set of elemental magic to check out in addition to the power to improve weapons and armour independently, and there’s sufficient to maintain you progressing by its gritty, twisted world.

However, Salt and Sanctuary is not with out its failings. There’s no map. Coupled with its 2D sprawling stage design, it is simple to get misplaced. Plus, there’s little info on character lessons. Outside of any data you might need of warriors, knights, and mages, the dearth of particulars makes it powerful for newcomers to determine what to choose. Also, in handheld mode, the sport’s textual content is a bit too small to learn. This is not an issue when enjoying in docked mode on an enormous display screen although. And it would not assist issues that the Nintendo Switch’s Joy-Con buttons really feel too small both, making use of a Pro Controller obligatory.

As by-product as it might sound, Salt and Sanctuary is an satisfying romp on the Nintendo Switch due to its entertaining fight. It’s adequate to warrant checking it out regardless of some considerations. With Dark Souls for the Nintendo Switch lacking in motion, Salt and Sanctuary is an satisfying method to get your Souls repair.


  • Gritty seems to be
  • Polished fight
  • Multiple development paths


  • No map
  • Game textual content too small in handheld mode
  • Character lessons might have extra info

Rating (out of 10): eight

Gadgets 360 performed a evaluation copy of Salt and Sanctuary for the Nintendo Switch. The sport is offered by way of Steam, PS Store, and Nintendo eShop proper now at $17.99 (round Rs. 1,238). It might be accessible as a bodily cartridge on the Nintendo Switch by way of Leadman Games later within the 12 months.

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Adapted From: Gadgets360

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